Alexander Houghton

Technical Programming Blog & Showcase

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Latest Blog Posts

  • 📈 CUDA Parallel Sum Benchmarks
  • 🚌 Exploring GPU Memory Transfer Speeds (Radeon RX 6600 & RTX 5080)
  • 🐇 Slim Graphics: Introduction
  • Comparing Synchronisation Methods on Windows
  • 📐 Does calling sqrtf always result in a single asm instruction?
  • Visualising SRGB & Gamma Correction
  • Redirect all stdout/stderr to console
  • Increase Windows Console Line Limit
  • Faster Compiling: Visual Studio Unity (Jumbo) Builds
  • Programming a Digital Potentiometer (MCP4131) With Raspberry Pi & WiringPi
  • Connecting to Raspberry Pi direct to PC via Ethernet
  • C++ unique/shared ptr custom deleters

See All Blog Posts…

Category: Slim Graphics

  • 🐇 Slim Graphics: Introduction

    Slim Graphics is my toy graphics engine I’ve been using to experiment with different graphical techniques and learn more about DirectX 12 as well as other graphical features such as Mesh Shaders as well as optimisation techniques. I have not designed the API to be perfectly optimal, nor have I set out to create the…

    2026.04.11

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