Alexander Houghton

Technical Programming Blog & Showcase

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Latest Blog Posts

  • Exploring GPU Memory Transfer Speeds (Radeon RX 6600 & RTX 5080)
  • Slim Graphics: Introduction
  • Comparing Synchronisation Methods on Windows
  • Does calling sqrtf always result in a single asm instruction?
  • Visualising SRGB & Gamma Correction
  • Redirect all stdout/stderr to console
  • Increase Windows Console Line Limit
  • Faster Compiling: Visual Studio Unity (Jumbo) Builds
  • Programming a Digital Potentiometer (MCP4131) With Raspberry Pi & WiringPi
  • Connecting to Raspberry Pi direct to PC via Ethernet

Tag: Games

  • Spaceman & Slime: C# + XNA

    Spaceman & Slime is a game I created for one of my assignments at Bournemouth University. The game is a re-skinned version of the classic, tactical board game Hounds and Hares built using C# and XNA for the Windows Phone OS. Having used XNA and C# extensively before I was keen to finally put all…

    2013.02.06

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