Alexander Houghton

Technical Programming Blog & Showcase

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Latest Blog Posts

  • 📈 CUDA Parallel Sum Benchmarks
  • 🚌 Exploring GPU Memory Transfer Speeds (Radeon RX 6600 & RTX 5080)
  • 🐇 Slim Graphics: Introduction
  • Comparing Synchronisation Methods on Windows
  • 📐 Does calling sqrtf always result in a single asm instruction?
  • Visualising SRGB & Gamma Correction
  • Redirect all stdout/stderr to console
  • Increase Windows Console Line Limit
  • Faster Compiling: Visual Studio Unity (Jumbo) Builds
  • Programming a Digital Potentiometer (MCP4131) With Raspberry Pi & WiringPi
  • Connecting to Raspberry Pi direct to PC via Ethernet
  • C++ unique/shared ptr custom deleters

See All Blog Posts…

Tag: jumbo builds

  • Faster Compiling: Visual Studio Unity (Jumbo) Builds

    Unity/Jumbo builds are a way of speeding up C/C++ compilation by compiling multiple c/cpp files as a single object file. Speed improvements can come from not having to re-parse and compile shared headers. Even in projects that use pre-compiled headers, there is an overhead of processing the pre-compiled header which can be avoided with Unity/Jumbo…

    2022.12.31

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