Alexander Houghton

Technical Programming Blog & Showcase

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Latest Blog Posts

  • 📈 CUDA Parallel Sum Benchmarks
  • 🚌 Exploring GPU Memory Transfer Speeds (Radeon RX 6600 & RTX 5080)
  • 🐇 Slim Graphics: Introduction
  • Comparing Synchronisation Methods on Windows
  • 📐 Does calling sqrtf always result in a single asm instruction?
  • Visualising SRGB & Gamma Correction
  • Redirect all stdout/stderr to console
  • Increase Windows Console Line Limit
  • Faster Compiling: Visual Studio Unity (Jumbo) Builds
  • Programming a Digital Potentiometer (MCP4131) With Raspberry Pi & WiringPi
  • Connecting to Raspberry Pi direct to PC via Ethernet
  • C++ unique/shared ptr custom deleters

See All Blog Posts…

Tag: Or Die Trying

  • Or Die Trying… (Complex XNA Game)

    For an assignment at university, we were required to form a group and begin the development of a game, based on a clients brief. Upon assigning the programming roles to myself and another member of the team, we worked extensively together to create something truly special. From the start I constructed the foundation for the…

    2013.04.23

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