Alexander Houghton
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XNA

COMMAND THAT TANK – 3D XNA GAME (C#, PHP, HLSL)

Posted on February 13, 2014 by Alex

‘COMMAND THAT TANK’  is a game which puts your tank commanding skills to the test to see whether you are not only the best tank commander in your country, but the entire world. With Command That Tank you tank control Continue Reading →

Programming, Programming - Game Development 3D, HLSL, PHP, programming, XNA

Or Die Trying… (Complex XNA Game)

Posted on April 23, 2013 by Alex

For an assignment at university, we were required to form a group and begin the development of a game, based on a clients brief. Upon assigning the programming roles to myself and another member of the team, we worked extensively Continue Reading →

Programming, Programming - Game Development C++, Or Die Trying, XNA

Spaceman & Slime: C# + XNA

Posted on February 6, 2013 by Alex

Spaceman & Slime is a game I created for one of my assignments at Bournemouth University. The game is a re-skinned version of the classic, tactical board game Hounds and Hares built using C# and XNA for the Windows Phone Continue Reading →

Programming, Programming - Game Development C++, Games, XNA
LinkedIn: Alexander Houghton

Current Employment

Recent

  • Visualising SRGB & Gamma Correction
  • Redirect all stdout/stderr to console
  • Increase Windows Console Line Limit
  • Faster Compiling: Visual Studio Unity (Jumbo) Builds
  • Programming a Digital Potentiometer (MCP4131) With Raspberry Pi & WiringPi
  • Connecting to Raspberry Pi direct to PC via Ethernet
  • C++ unique/shared ptr custom deleters
  • Raspberry Pi/C++ Log Class
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