Tag: C++
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Getting to grips with Unity (C#)
After finishing my course at Bournemouth University, I wanted to invest my free time into improving my programming and game development skills. I decided that since majority of my course at University had focused on the Unreal Development Kit, it would be cool to try out Unity properly and see how it compares. I’ve done…
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Beginning Windows Store 8.1 Development: Upgrading Starcraft II Profiler (C#, XAML, PHP)
For my final year project at University I had decided that I would be developing a Windows 8 application, something I, at the time had no experience in. Over the 2013 Christmas break I decided I would create a Windows 8 application in order to understand the basics and fundamentals of the development and just…
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Spaceman & Slime: C# + XNA
Spaceman & Slime is a game I created for one of my assignments at Bournemouth University. The game is a re-skinned version of the classic, tactical board game Hounds and Hares built using C# and XNA for the Windows Phone OS. Having used XNA and C# extensively before I was keen to finally put all…
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C++ Programming
After finishing my A Levels and was about to begin studying Games Technology at Bournemouth University I knew I would have to start learning a completely new programming langauge to Visual Basic: C++. I’d heard a lot about C++ and knew it wasn’t going to be as simple and straight forward as learning VB as…