Category: Programming
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Raspberry Pi/C++ Log Class
With having written many Raspberry Pi programs now, it made sense for me to create a little Log class which I’ve used in all my projects now which I feel is really quite nice to use and intuitive. In this post I’ll run through a few of its features. Source Code: https://github.com/comeradealexi/RaspberryPiShared One of the features…
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Raspberry Pi – Home Monitoring System
Using multiple Raspberry Pis, I’ve put together a small system to monitor my home when away. In order to maintain my own privacy, I’ve set up a system which detects when myself or my partner is home by periodically pinging our phones IP addresses on the local WiFi network and disables recording/monitoring when either of…
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Raspberry Pi – Web Controlled Media Player
Having a spare TV and a hard drive full of videos, I wanted to make it so I could easily watch videos from a hard drive on the TV and control playback and video choice entirely from my phone, this is what I set out to achieve with this project. The entire project can be…
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C++ Controller Input Class
Something I’ve always enjoyed programming is input via a controller, I’d dabbled with Microsoft’s XINPUT classes for the Xbox 360 controller before and I found it really interesting so I decided to put together a collection of classes which would allow detection of common input scenarios for video games. As it currently stands, the specific detections…
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Bringing Side Switcher to Unreal Engine 4. (WORK IN PROGRESS OCTOBER 2014)
In order to further my C++ skills and get started with the brand new Unreal Engine 4, I decided it would be a great task to convert my previous game Side Switcher from UE3. I have currently replicated the entire input, movement and camera control into the game, without any level design as of yet.…
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PHP Programming CT2014.co.uk
As part of my degree at Bournemouth University, part of the final year project was to exhibit at the Festival of Design & Innovation (FODI) where we can showcase ourselves and our final year projects. With FODI came the need for a website in which each pupil on Creative Technology could upload details about their…
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Side Switcher – Full game using UDK, UnrealScript + ActionScript
As part of the ‘Modelling & Game Design’ unit at Bournemouth University, I was tasked with creating a full game using the Unreal Development Kit. Having only ever used UDK for map design and some very simple Kismet visual scripting, I was eager to get to grips with this powerful engine as a tool to…
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COMMAND THAT TANK – 3D XNA GAME (C#, PHP, HLSL)
‘COMMAND THAT TANK’ is a game which puts your tank commanding skills to the test to see whether you are not only the best tank commander in your country, but the entire world. With Command That Tank you tank control of either a powerful APC (Armoured Personnel Carrier) or a ferocious WW2 Tiger Tank in…
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Getting to grips with Unity (C#)
After finishing my course at Bournemouth University, I wanted to invest my free time into improving my programming and game development skills. I decided that since majority of my course at University had focused on the Unreal Development Kit, it would be cool to try out Unity properly and see how it compares. I’ve done…
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Final Year Project Bournemouth University
Abstract / Introduction: With the video games industry currently larger than it ever has been before, just creating a game and releasing it to the world is just the beginning of its lifecycle. Analytics has exploded in the games industry recently and is now regarded as one of the most important aspects of game design.…